This day was one of those rare days. No lecture but playing games all class. WOOOOO! Was it fun! We were to bring a board game and everyone could have a chance to play a different game. games like Sorry!, Life, Scrabble, and other classics were brought in. I played Sorry!, Mexican Lottery, and Dominos. It was quite the experience with all of them. What Jimmy wanted was for everyone as were playing to think about the thought process that went behind the games. The 5 eternal questions(who, when, what, where, why) were to be thought about. It prepares us with the way were were to tackle any design problem. Which lead to the next class session....
Game Maps:
Were to in our own way express our experience that we had on game day using "maps". Some of the maps were done okay as few really were eye catching. I must admit mine was not all that successful. Though one that really caught the attention of others was the collage of images from the Mexican lottery.
We watched a few speakers some of whom were not designers but had words of others to inspire to create. Elizabeth Gilbert who was a writer had a speech about the creative process. I found her to be more down to earth and identifiable than the other speakers we had at that point. It worked to get her words to have much more weight to them. Tony Robbins on the other hand was much more energetic and his body language communicated a lot of his intent to the audience. While I did not care for much of how he talked it still stuck in my mind how he did it. He even up coming off as a bit of a douche in my opinion. He was able to keep one's attention even if he was a bit too in your face about it.
Adjectives:
obnoxious
subdued
reserved
energetic
pompous
opinionated
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